MaxMsp/Wwise part 1

// Max Msp & Wwise //

How we can implement multiple types of randomness (the Drunken Walk, the URN object etc etc) made with Max Msp into Wwise.
The idea is to develop an external plugin in order to extend the current tools to create random values within Wwise to enrich the beauty and the power of aleatory processes for audio mechanics.


Further implementation: Markov Chain (1st and 2nd order)


You can download the max patch here:

Thanks for watching!

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